I am a 3D artist/Technical director. Most of the
work that I do involves texture mapping, lighting compositing, and particle
systems. Usually I am the last person to work on a scene. Just before it gets
sent out. Although I do modeling and animation from time to time it is not my
main focus. Occasionally I write scripts, plugins and other little things that
help improve my workflow. Want to know more about Ed Harriss? Click these links
to see interviews with Ed Harriss.CGChannel.com,
and Graphics Live.
What sort of work have I done?
Lots of freelance as well as full time work. Here is a list of some of the clients
I have done work for or with in the past 9 years.
Does it really matter?.... as long as the final product looks
good and gets delivered on schedule, (or before that) it doesn't. But, some
people really want to know. So here is a short list of the products that I have
used quite extensively in the past and present. (In no particular order)
Lighting, Texturing and finishing touches to 3d scenes just
before they go to the compositors.
Webmaster for the internal "graphics tools" web
page. (Home for many of our, in house scripts, plugins, etc...)
3d Artwork for such titles as Wild
Wild West, Mia Hamm Soccer 64, Men in Black, Dukes of Hazard, Drachen
Zor, and 20,000 Leagues Under the Sea.
Southpeak "Goodwill Ambassador" I Organize/bring
in different groups of people (future employees, clients, vendors, etc...)
Talk to them and give them a general idea what Southpeak/Video Productions
Creation of Presentation Graphics for SAS
trade show events. (as well as going on the road and running the graphics
portion of the event)
Want to know more... really? Frankly, if you read down this far I am amazed.
But if you are really interested, I'd love to answer any questions that you
might have. Just send me a mail at EdHarriss@EdHarriss.com